Metal Gear Rising: Revengeance


Overview

Developer - Platinum Games
Publisher - Konami Digital Entertainment
Platform - PlayStation 3, Xbox 360, Microsoft Windows, OS X, Shield Android TV
Release Date - 19 February 2013
Genre - Action, hack and slash

Summary

Metal Gear Rising: Revengeance is an action hack and slash video game developed by Platinum Games and published by Konami Digital Entertainment. Released for the PlayStation 3, Xbox 360 and Microsoft Windows, it is a spin-off in the Metal Gear series, and is set four years after the events of Metal Gear Solid 4: Guns of the Patriots. In the game, players control Raiden, a cyborg who confronts the private military company Desperado Enforcement, with the gameplay focusing on fighting enemies using a sword and other weapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can cut cyborgs in slow motion and steal parts stored in their bodies. The series' usual stealth elements are also optional to reduce combat.

Plot

While providing security detail in an unnamed African country for its prime minister, N'Mani, Raiden and his team are attacked by rogue PMC Desperado. While Raiden fends off their forces, their leader Sundowner manages to kidnap N'Mani. Raiden attempts to pursue them, battling a Metal Gear RAY, but arrives too late to save N'Mani from being executed by Sundowner. Sundowner's comrade, Jetstream Sam, fights and defeats Raiden in a duel, with Raiden losing his left eye and left arm in the process. Sam nearly executes Raiden, but Boris's timely arrival saves him. Raiden collapses from his wounds but survives, and Doktor later gives him a new black cyborg armor which grants him much more power. Three weeks later, Raiden infiltrates the breakaway nation of Abkhazia after learning that Desperado is leading a military coup there. He plans to capture Andrey Dolzaev, an extremist leading the Abkhazian forces, to force Desperado into standing down. Desperado anticipates the move and assigns a prototype AI designated LQ-84i to stop him. Raiden defeats LQ-84i in combat, and later has it rebuilt as an ally, naming it Bladewolf. He faces further opposition from Mistral, the commander of Desperado's forces in Abkhazia. After Raiden kills Mistral in combat, Dolzaev commits suicide by blowing up an oil tank he is standing on. Maverick assigns Raiden and Bladewolf to investigate a research facility in Guadalajara, Mexico. There, Raiden meets an orphan named George, who was brought to the facility to have his brain—along with the brains of several other orphans—surgically removed and shipped to the United States. He learns that Sundowner inspected the facility in the company of Senator Steven Armstrong, creating an alliance between Desperado and World Marshal, another PMC. They plan to condition the children's brains to become killers through VR training and place them inside cybernetic bodies to create new soldiers, similar to Raiden. Raiden rescues George and the unharvested orphans, and takes them to Doktor....

Gameplay

Players assume control of Raiden, a katana-wielding cyborg. He is initially playable in his "Standard Body" form, which resembles the body used by Raiden in Metal Gear Solid 4, but with a more natural looking face. The player can alter Raiden's appearance through alternative skins. Unlike previous titles in the Metal Gear series, where players try not to be noticed by enemies, Rising is action oriented, focusing on sword fighting and a sophisticated cutting system to fight and defeat enemies. Although Raiden's main weapon is his high-frequency blade, Raiden can wield weapons such as a dagger or a rocket launcher. Other subweapons can only be obtained after defeating the game's bosses. The game's cutting system allows players to engage in melee combat, as well as to precisely slash enemies and objects at will along a geometrical plane using the "free slicing" Blade Mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate the game. Entering Blade Mode produces a special targeting reticule in the form of a transparent blue plane which can be rotated and moved, tracing orange lines across the surfaces of objects to indicate exactly where they will be cut; it can also be used to enter a bullet time state, giving players the opportunity to precisely slash targets during moments of action, such as slicing through a falling target from multiple angles before it hits the ground. These features can be employed strategically, for example disabling opponents, finding weak points and gaps in armor, severing support columns to collapse ceilings or walls onto enemies, deflecting enemy fire, or cutting through objects to remove enemy cover. However, entering into Blade Mode reduces Raiden's energy to the point that if dropped to a certain level, it cannot be used. Throughout the story the player obtains the Ripper Mode, a state which enhances Raiden's power for a limited time facilitating the use......

Minimum System Requirement

OS : Windows XP, Windows Vista, Windows 7, Windows 8
Processor : Intel Core i7 3770
Memory : 4 GB RAM
Graphics : Nvidia Geforce GTX 650
DirectX : Version 9.0c
Hard Drive : 25 GB available space
Sound Card : DirectX compatible sound card



Post a Comment (0)
Previous Post Next Post