Overview
Developer - Treyarch, LTI Gray Matter, Digital Eclipse
Release date : 16 Apr 2002
Sequel : Spider-Man 2
Publishers : Capcom · Activision
ESRB rating : Early Childhood
Platforms : Microsoft Windows · PlayStation 2 · GameCube · Game Boy Advance · Xbox · PC · PC game
Summary
Spider-Man (also known as Spider-Man: The Movie) is a 2002 action-adventure video game based upon the Marvel Comics character Spider-Man, and is also loosely based on the film of the same name. The game was developed by Treyarch and published by Activision, and released in 2002 for Game Boy Advance, GameCube, Microsoft Windows, PlayStation 2, and Xbox. The game has many scenes and villains that did not appear in the film.It was followed by Spider-Man 2 two years later to promote the release of the second film. In 2007, to promote the release of the third film, Spider-Man 3 was released. Tobey Maguire and Willem Dafoe were the only actors who reprised their roles from the film.
Plot
No Review Yet
Gameplay
Like the 2000 Spider-Man video game, along with Spider-Man 2: Enter Electro, Spider-Man is a level based beat 'em up video game, with the player as Spider-Man. Half the levels are indoors, but the rest of the levels are outside among the sky-scrapers of New York and require him to web-sling from building to building, however Spider-Man cannot land on the ground, as he will die if he gets too close. Levels are in "sections" with a different enemy for each, each section lasting about 3 levels. Each level, except for the last two, has a bonus screen after it. Generally, there are the bonuses "Time" (clear level in a set time), "Perfect" (not take damage/detected) and "Style" (use as many combos as possible). Other level-specific ones are "Secrets" (uncover a secret area), "Combat" and "stealth" (remain undetected by enemies). Players can gain, depending on difficulty, points on completing these tasks. On easy mode, each bonus is 500 points, normal is 700, and Hero is 1000 each....
Minimum System Requirement
CPU : Pentium III 500MHz or Athlon processor
OS : Windows 98/Me/2000/XP
RAM : 128MB RAM
GPU : 3D hardware accelerator with full transform and lighting
DX : DirectX 8
Storage : 1.3GB of free uncompressed hard drive space